As I understand it, ICly there are plenty of aeros and drones flying in the sky.
Aero's flying make a lot of spam. Is it possible to reduce how much? Or even have some airspace marked as 'crowded' where they don't stand out and some airspace as not crowded, where the aero does stand out?
I think it makes sense that vehicles stand out. Not just for gameplay balancing reasons, but because IRL you start to recognize cars you see often among the swarm.
It would seem kind of weird that just because it's a crowded aerial location, nobody's going to notice a jake dropship coming into the mix.
By alittlelonger at Nov 26, 2020, 12:35 PM
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BATA260 posts
The airspace is absolutely swarming with aerodynes, including WJF vehicles. It is perfectly reasonable that you would miss a specific one.
By RedSteelButterfly at Nov 26, 2020, 1:02 PM
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GATO562 posts
The same reason you notice cars driving past on the street.
Or shrouds walking in the Mix.
The same reason why SIC who-dat isn't filled with ~80 million random names.
Yes, obviously, aeros and ORBs wouldn't stick out in a sea of them… But that'd limit player interaction.
By HolyChrome at Nov 26, 2020, 1:05 PM
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LEGEND952 posts
I also agree with @HolyChrome's reasoning why, but I didn't want to get into balance reasons on the public forum.
By RedSteelButterfly at Nov 26, 2020, 1:06 PM
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GATO562 posts
It's a telegraph for an already powerful vehicle and there's ways around it.
By HolyChrome at Nov 26, 2020, 1:07 PM
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LEGEND952 posts
I've found flying under the radar to be the hallmark of a good pilot IC.
Additional tailoring of your aerodynes parts to limit noticeability would be pretty sweet if it came at cost of systems/combat durability as additional vehicle updates are implemented.