A wounded chummer (Name) in red shoes heads west.
Maybe a few different descriptors for severity of wounds and types?
Potentially blood-spattered/soaked could be a describer also, since something like that should be pretty noticeable in a crowd.
A wounded chummer (Name) in red shoes heads west.
Maybe a few different descriptors for severity of wounds and types?
Potentially blood-spattered/soaked could be a describer also, since something like that should be pretty noticeable in a crowd.
I do know why you're suggesting this, I myself have been and seen situations when you're missed someone is half-dead because you didn't do ht or took a glance at the individual. But considering short desc is only visible when leaving or entering, that might not fix everything.
Realistically speaking, you should only be able to tell someone is actually hurt(by a glance), if they are really in bad state or disabled by it.
(Edited by SmokePotion at 1:34 pm on 2/17/2026)
Same for if they're wearing really impressive armor of clothes or something.
Likewise, it would only trigger at a certain harm level. Maybe even a sliding scale where the chances to override other aspects goes up as the harm is worse. Obvious distress might be easy to miss in a flash suit, but mortally wounded should be pretty darn absorbing on even the sexiest of batas.