Existing players used to logging in with their character name and moo password must signup for a website account.
- Crooknose 5m
- SmokePotion 1m Right or wrong, I'm getting high.
- Hivemind 3m
- Aquiline 14m
- Alex27 1m
- Rillem 6m Make it personal.
- Errant 25s
- Terrible_the_duck 0s
- MrRedgrave 27s
- Wulf 13m
- Vanashis 52m
- Euclid 23s
- Raven 1h I lost myself, in the dark charade.
a Mench 46m Doing a bit of everything.
- Pladdicus 2m uh
- PsycoticCone 19m
- BeforeTheWhispers 6s
- whatislove 50s reputation is whoever holds a bigger gun
- zxq 5m Tools: https://ansicolortool.neocities.org
- AntiqueBeast 7s
- MrFye 3s
And 23 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

@check overload that shows teases
Because having to @check then @messages is weird

So I'd think a variant of @check with a similar interface too it, but which shows all of the clothes messages and the assorted information would be a good thing for tailors.

Something like an @check all "Sparkling Bedonged Vajazzled Diamondweave G-String Panties" would be a wonderful addition to the game. But maybe putting it in the form of a separate command might be better.

Any thoughts?

I was thinking something like this, but simply adding the tease messages to the already existing list. I'd also like it if tease messages were able to be edited without refinishing the piece so they have more utility. In short you could use tailored clothing to store pre written messages that are relevant to your character at any given time or situation.
Like Macros?
You mean @messages ?

@messages is very poor at conveying the information, and doesn't include some of the other things that @check includes.
Typically I just run @messages after I'm satisfied with @check to make sure everything's legit.

I can get behind the idea of adding the teases to the @check output if it's a line of code or something.