So I dunno, they should be more expensive, or maybe the basic cars should cost a little less. It's weird that absolutely everyone is a biker. I just want more variety!
So I dunno, they should be more expensive, or maybe the basic cars should cost a little less. It's weird that absolutely everyone is a biker. I just want more variety!
It'd be nice to see more cool cars instead of dozens of the same couple motorcycles strewn all over the game world, and I say this as someone who's part of the problem.
If you're a corpie, I feel like you might get a nice motorcycle, something that turns heads, and then save up for the 800 thousand chyen sports car, which carries a genuine air of prestige.
If you're a Mixer, you may not be able to afford a car, and you may not want to take the risk of investing 200 plus thousand chyen in a vehicle that can be stolen.
Comfort: Motorcycles are less comfy to drive than cars, especially in inclement weather, both from the driver's position as well as climate control and various amenities.
Safety: Cars are way more safe than motorcycles. Some idiot who isn't paying attention on the road could get you killed, on a bike. In adverse whether, the danger increases exponentially. There are some weather conditions in which you would never ride a motorcycle, making it a completely useless choice as a primary vehicle in some climates.
Cargo and Passanger Capacity: You can haul things and people around in cars, not so much in motorcycles.
Meanwhile, the pros of motorcycles: ease of movement through traffic, fuel economy, cool factor.
In RL, motorcycles are a poor choice for a primary vehicle if you can afford a car, which many people can with financing.
Anyway, where I'm going is this: in SD, the comfort/safety/cargo issues are way less significant than in RL, which removes some of the natural real-world barriers people have to motorcycle ownership and makes them that much more attractive in game than they are in RL. Additionally, the pros of motorcycles seem well represented in the game.
Remember that most of the time cars are impossible to purchase with cash and nobody does it because I'd prefer to spend 200k developing plots and employing people rather than buying a car that provides no roleplay. The same is true for other expensive game objects that are better paid off with reimbursements and requisitions. This is where you can get it from your corporation, leech it off as some kind of "work expense", or as a bonus for your "good performance". Sucking money from corporations is actually a good thing.