How many times a week are you filling up?
This depends on a lot of factors. When I'm flush with chy and updating daily? 3-4 times. When things are a little tighter? 1-2.
Now this is anecdotal, but it seems like bikes do not carry enough fuel in them to drive at top speed from red to gold and back even once.
I understand fuel is used as a balance mechanism, but my personal take is that it was balanced around a 250cc engine going at minimum speed, instead of a 600cc engine going racing pace. This has the effect of making racing pace a novelty, rather than something to aspire to through UE expenditure, which de-emphasizes vehicles and drivers overall.
It's not like you're actually on a racetrack.
It disincentives investment in the skills and equipment to do it, which is already a costly investment from a UE and chyen perspective.
Furthermore, filling up fuel is literally the -least- RP generative balance method vehicles use. Every other method of balance at least has a propensity for involving other players.
To me, racing speed is either for when you're racing or for when there's an emergency at your PC's workplace - Not something to be used all the time.
And on top of that, fuel is one of the few ways in the game that chy is actually taken out.
Chy doesn't need to always be passed from player to player, some of it needs to be taken by the system.
Just my 2c.
When I watch other players with their vehicles they seem to want to leave them at the highest speed they can possibly go at all times. That's their choice but it seems like an odd one, especially from an IC perspective. Who's flooring it every time they want to go to the grocery store?
Both of which are worth the investment in fuel.
If you want to peel out, just back off the accelerator and hit the brakes again 2 rooms away and proceed to your destination at an efficient pace.
Installing a more fuel efficient engine is an option, but then what's the point of even having this one? If the game itself is stopping you from going that fast even for a minute or two at a time then it's just not doable. Alternatively the size of the tank could be increased to avoid playing ethicol station in what is literally two to three minute bursts.
It shouldn't even be an upgrade. It -should- be the distinction between the smaller and larger model of a bikes that justifies the HUGE price disparity. As it is, the only difference is what engine it comes with stock, something that can be swapped completely interchangeably anyway, making fully half (minus one outlier) of the motorcycles in Sindome completely superfluous.