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- BlackSoul 18m
- whatislove 22m reputation is whoever holds a bigger gun
- Errant 2s
- VermilionGrin 1h
- Vanashis 9s
- Enven 4m
- Hippo 1m
- Crooknose 32s
- Raven 1m I lost myself, in the dark charade.
- AdamBlue9000 34s Rolling 526d6 damage against both of us.
- adrognik 58s
- fireflies 9m
- Nyx 17s
- Pladdicus 2m uh
a Mench 10h Doing a bit of everything.
And 24 more hiding and/or disguised
Is there a stat/skill/posture that will help you flee when your in combat? �It seems I can never get away from a fight with out my ass being knocked unconcious first.

–Oni--

As i understand it thats an agility check,  you cant get away cause your not fast enough
Flee sucks. Try once, if you fail and you know your opponent is significantly better than you, don't waste your time trying to flee again. Far better to drop to the 'guarded' posture and hope for the best.

How do you know if your oppenent is significantly better than yourself? Rule of thumb, if you've been around for less than a year and your opponent is an NPC, you're a carcass waiting to happen. If your opponent is a PC, older than you and combat oriented, you're in the same knackers yard. Otherwise, take your chances.

As a rule of thumb tho, -usually- if your first flee fails, further attempts are a waste of time. 'posture guarded' and see what happens. Every time you -try- to flee you lose an attack so repeated attempts not only achieve nothing but minimalize any hope you have of winning the fight. Guarded gives you the maximum chance of blocking attacks against you with the added bonus of counter-attacks, which are actually your best chance of hitting a superior opponent.

You know, I'm going to start a site to give all the insider secrets of Sindome and how best to rape the system ;)