Existing players used to logging in with their character name and moo password must signup for a website account.
- zxq 1s Tools: https://ansicolortool.neocities.org
- xXShadowSlayerXx 34s
- Acupa 2m
- Hivemind 4m
- Burgerwolf 17m PANCAKES
- Crooknose 3s
- Pladdicus 34s uh
a Mench 1h Doing a bit of everything.
- Sulfurado 5m
- Vanashis 39m
- whatislove 41m something witty here
- Wulf 50s
- Ociex 59s Brownies for the win.
- Raven 26m I lost myself, in the dark charade.
And 30 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Falling shouldn't be faster than flying

Title says it all. Right now, falling is (usually) faster than a powered descent. This can be especially problematic when a falling object moves off of an edge and gets a head start due to mapping oddities, where a vehicle would have to move two rooms further than the falling object in order to trace the same route.