Existing players used to logging in with their character name and moo password must signup for a website account.
- Hippo 55s
- Wulf 5m
- Komira 41m
- VermilionGrin 14m
- hex 5m
a Butako 20m https://i.imgur.com/GsU4a79.jpg
- Angeline 0s
- FluffyPuff 18m
- AdamBlue9000 6s Rolling 526d6 damage against both of us.
- PsycoticCone 6m
- Burgerwolf 22m PANCAKES
- Raven 10m I lost myself, in the dark charade.
- Crooknose 1s
- Soltan 5h
- Pladdicus 6m uh
a Mench 4h Doing a bit of everything.
- Vanashis 3m
- zxq 48m Tools: https://ansicolortool.neocities.org
- Yizhi 3m
And 25 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

AV feedback range
Long distance broadcast creates a lot of spam

I feel like I argued against this at some point, but at the time I think that I thought the distance was half what actually is…

In any case, with a larger number of active AVs these days I am noticing there is a lot of flying above messaging. The vertical range for this feedback is very long, longer than any other visual or sound feedback as far as I know. ~5-10 messages in a room depending on if a vehicle is flying over or flying in gets a little excessive at times, and two AVs flying nearby can be positively screen filling.

I feel like even halving the broadcast range on this feedback wouldn't be any kind of major advantage to their visibility and would cut down significantly on the spam.

You can toggle this with @options spatial now. Enjoy.