Existing players used to logging in with their character name and moo password must signup for a website account.
- hex 58s
- Tanin_Guest 31s [Welcome to Sindome]
- Wulf 3m
a Butako 1m https://i.imgur.com/GsU4a79.jpg
- Angeline 1m
- FluffyPuff 1m
- AdamBlue9000 6s Rolling 526d6 damage against both of us.
- PsycoticCone 44m
- Burgerwolf 7s PANCAKES
- Raven 53m I lost myself, in the dark charade.
- Crooknose 32s
- Soltan 4h
- Archangel212168 38s
- Pladdicus 6m uh
a Mench 3h Doing a bit of everything.
- Rillem 21m Make it personal.
- Vanashis 4h
- zxq 32s Tools: https://ansicolortool.neocities.org
- Yizhi 7s
And 23 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now
Ok…I was messing around with my @messages and I think I set my @lingo me is mixmash and now it is stuck or I can't remember how to change it back.

I type @lingo me is English and the message changes but each time I say something I speak in mixmash.

People keep eyeing me cautiously.

try this:

Speak English

How does one listen in another language?
You'll automagically understand all languages your character speaks, tho if your understanding of the language isn't 100% what you hear may be somewhat distorted.

Otherwise, you'll just hear jabbering garbage.

Is there a way to check what language our character know and their fluency? I remember spending the points during the character creation process and I double checked my logs to make sure.  But when roleplaying the other night with another character who spoke the same language neither of our characters could understand each other.
This needs to be added to the @stats display, I've been slow this past year, it's coming though :)
I can tie it in with the forthcoming traits/advantages/disadvantages additions to @stats.

eventually…

on day...

when I finish combat...

and vehicles...

and the matrix...

and... *cries*