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- BlackSoul 18m
- whatislove 22m reputation is whoever holds a bigger gun
- Errant 2s
- VermilionGrin 1h
- Vanashis 9s
- Enven 4m
- Hippo 1m
- Crooknose 32s
- Raven 1m I lost myself, in the dark charade.
- AdamBlue9000 34s Rolling 526d6 damage against both of us.
- adrognik 58s
- fireflies 9m
- Nyx 17s
- Pladdicus 2m uh
a Mench 10h Doing a bit of everything.
And 24 more hiding and/or disguised

Part 4: Math
1 + 1 = ?

As you probablly noticed in the 99 Bottles of beer script, you can now 'decrement' (decrease by one) variables that are integers (numbers). You can also increment (increase by one) them with the 'increment' command.

You can also do math with the 'math' command.

The math command takes a result variable, a left hand operand, a operator, and a right hand operand, and sets the result to the result variable, with valid operators being + - * / (plus, minus, multiply, divide respectively).

It looks like this.

set "%a" 1
set "%b" 1
math "%c" = %a "+" %b
// %c is now 2
math "%d" = 2 "*" %c
// %d is now 4
math "%d" = %d "-" 1
// %d is now 3

You can check to see if two numbers are equal or not equal in the standard way:

if equals 1 %a
 //do something
endif

if notequals %a %b
 //do something
else
 //do something else
endif

And finally you can get a random number between 1 and X by with 'random "%rand" X' where X is any positive number. If you want to make it negative afterwords, multiply it by -1.

Like this

random "%rand" 4
if equals 1 %rand
 //do 1 here
elseif equals 2 %rand
 //do 2 here
elseif equals 3 %rand
 //do 3 here
elseif equals 4 %rand
 //do 4 here
endif

If your confused as to why this is useful, take a look at the 99 Bottles of Beer script… You can do really dynamic things.

Questions? Comments? Screams of agony?

-Kevlar