The languages spoken in Withmore City vary greatly, but for sanity, we only support a few such tongues. Players can improve their character's ability to communicate and comprehend a language by spending UE on studying a chosen language (see also: @newbie - Gaining Experience). The cost of raising your character's skill in a particular language is based on their intelligence and present abilities in other languages.
Languages are automatically translated when your character speaks and hears another character speak. All characters speak one language or another, but not every character speaks English.
You can change what language you are speaking with the command 'speak '. Be careful. If you choose to speak Farsi but have no skill in that language, we aren't going to stop you from making a fool of your character.
Sindome Currently Supports these languages:
*English is standard English; everyone (just about) has it. *Farsi is the language common to those from what used to be the Middle East. *MixMash is the street language common only to the Dome. *Russian is a Cyrillic-based language with Turkish and Arabic influences. *Tagalog is spoken by those who survived the holocaust in Southeast Asia. *Japanese is spoken by those from the archipelago of Japan. *Spanish is the language spoken by those from the Iberian Peninsula and Latin America. *Euro is the street language of European Countries
NEW PLAYERS Please note that the vast majority of characters speak English. We do not allow players who have been in the game less than 6 months to start with a language that is not English. It is too difficult to learn the game and get involved in roleplay when you don't understand what is happening around you.
If you decide to start with a non-English Language: DO NOT ENTER THE GATE BEFORE YOUR SERVICE REQUEST HAS BEEN COMPLETED!
STARTING WITH MORE THAN ONE LANGUAGE
It is possible to start the game with more than one language. One can even start the game fully fluent in a second language. If you want your character to start with more than one language, you will need to significantly raise your character's Intelligence (INT) score during character creation. The higher your starting INT, the more 'language knowledge' your character will start the game with.
Depending on your INT score, you will be given 0, 1, 2, or 3 language credits. You can then spend these on learning one or more languages. The more credits you use on a language, the more competent your character will be with that language. It takes all three credits to make your character fluent in a language.
If you are not presented with as many language credits as you would like during character creation, it means you did not raise your INT high enough. You will need to go back and increase your INT further. To start the game with enough language credits to gain full fluency in a second language, you will need to drop all other stats to near zero and invest most everything into INT.
SEE ALSO: @newbie help stats help speaking *Last Updated: 05/24/24 by Mench*