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- br85 1m
- Nyarlabrothep 13m
- beandip 23m *DOUBLE* t(0_0t) *DEUUUCE!*
- Dawnshot 6s
- Wonderland 37s
- Laerad 4m
j Johnny 44m New Code Written Nightly. Not a GM.
- SoftAndWet 6s
- Rio 2m dances on the sand...
a Butako 16m
- PsycoticCone 3m
- Fire 40m
- BubbleKangaroo 18m
- daedelus 10m Wow! Wits! Wisdom!
- RailyDoutine 42s
- Majere_Draven 0s
- deskoft 3m
- CthulhuPakabol 26s
- GrimButterCat 3m
- Dogigi 6m
- Damarung 9s
- Kangarat 5m Rat.
- Nymphali 4s
a MirageGM 8s The original cryptid.
j Fengshui 3h <- My Book
- CookieJarvis 4m
- DancingRoo 4m
And 27 more hiding and/or disguised
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Help for 'corpse'


Corpses... the pesky leftovers of your murderous plots. Every time a character dies and is unable to be resuscitated their corpse is created in the game. Corpses behave pretty much as you would expect them to behave in real life. They have decay stages, ranging from "very fresh" to "completely unrecognizable blob of gangrenous gas and putrid flesh". Unlike normal items, corpses can't be hidden in rooms, meaning that you will have to go out of your way to hide them efficiently if you need to. They also contain basic information about the deceased person: their build, height, eye colour, hair colour, and other immediately distinguishable traits.

There are special actions which you can perform on corpses, but those are limited to a specific skill set that allows you to perform forensic exams to determine the cause of death and other relevant information. This is something that you should explore ICly to learn the possibilities!
*Last Updated: 09/04/19 by Mench*
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PORT: 5555

Video: Initial Signup

Walk through signing up for Sindome and getting started with your first character!

Video: IC vs OOC

Learn what IC and OOC mean, how they effect you, rules you should be aware of, and more commands you should know.