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- br85 5s
- Nyarlabrothep 12m
- beandip 21m *DOUBLE* t(0_0t) *DEUUUCE!*
- Dawnshot 11s
- Wonderland 27s
- Laerad 3m
j Johnny 42m New Code Written Nightly. Not a GM.
- SoftAndWet 18s
- Rio 1m dances on the sand...
a Butako 15m
- PsycoticCone 2m
- Fire 38m
- BubbleKangaroo 17m
- daedelus 8m Wow! Wits! Wisdom!
- RailyDoutine 5m
- Majere_Draven 7s
- deskoft 2m
- CthulhuPakabol 21s
- GrimButterCat 1m
- Dogigi 5m
- Damarung 4m
- Kangarat 3m Rat.
- Nymphali 2m
a MirageGM 1s The original cryptid.
j Fengshui 3h <- My Book
- CookieJarvis 3m
- DancingRoo 2m
And 27 more hiding and/or disguised
Connect to Sindome @ or just Play Now

Help for '@sethome'


Syntax: @sethome

Sets your designated home (see `help home') to be the room you're in now. If the current room wouldn't allow you to teleport in, then the `@sethome' command nicely refuses to set your home there. This avoids later, perhaps unpleasant, surprises. Additionally, your home must be a room that will allow you to stay there. Rooms which you own will do this, as will rooms to which you have been added as a resident. See the @resident command for help on adding someone as a resident to a room you own.
*Last Updated: 06/12/18 by Fengshui*
Connection Info


PORT: 5555

Video: Initial Signup

Walk through signing up for Sindome and getting started with your first character!

Video: IC vs OOC

Learn what IC and OOC mean, how they effect you, rules you should be aware of, and more commands you should know.