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Longer explosion/fire damage.

Does anyone else think that when players take the time and resources to set up good bombs or fires, the damage should be harder to repair? I have seen massive explosions take place, only for the fire damage to be completely gone soon after with no trace.

I think that the damage should linger longer. It would make the world feel more alive, and make explosives add to the ambiance and just be cooler in general.

There is a topic on this with mench involvement: https://www.sindome.org/bgbb/game-discussion/ideas/fire-damage-repair-timer–3154/
Ah, thank you.

Maybe players should leave massive fire damage for longer? >_>