@RheaGhe
Where did I say that at all Crooknose?Well, you propagated a defeatist attitude here...
You will be unable to fight back, you will at times not be permitted to have a vision or view for your character beyond an apartment wall and living till tomorrow.
You cannot stop this.
If you want to play the lone badass... In a realistic world like Sindome's, you can't, functionally do that, you'll be dog piled.
And you insinuated that a reasonable response was quitting here...
This literally happens at every level of the game, and if it's a deal breaker for you. You should probably leave, and not just now, but like now now.
Because it happens literally everwhere and if you don't like it... You are going to not like EVERY level of gameplay, because on EVERY level, you will do better with allies, be outplayed by those with allies, and so on.
So in essence, if that is a DEAL BREAKER, for them. They should leave, because they would be wasting time they could spend in other more solo friendly games.
To sum it up, if collaboration being something a solo player cannot catch up too, makes you feel disdain for the system, is a deal breaker, it is my firm belief that you shouldn't play a game like this
Now to answer your own question: And you want me to sugar coat that to someone who is frustrated by the fact that people are collaborating in an RP based game?
Yes, that's actually what I want <3
Seir's posting on here because they're upset that they can't get anything going and it feels like everyone is white knighting them when they do, which, while part of the game, is obviously tough for them, hence the post.
Plenty of what you said echoes what others including me have said, that cliques and groups are a natural part of the game and it's better to adapt than to be upset about it. But there's a way to engage with a bit of empathy for the other person's position, and there's a way to tell them they should play another game and that they have no agency to help themselves, which is completely untrue.
When you were upset that you got killed without some flavor RP to go with it, people told you, "Unfortunately, that's the way the game is a lot of the time. People could do better and maybe we should try to do better but it's not always possible to engage in that way."
They didn't tell you, "People will fuck you over cause they're dickheads and every level of the game is like that, and if you truly can't dig it then I firmly believe you should find another game."
See the difference? The former shows some understanding and sympathy for the position we're all in as players. When someone's obviously upset, trying to point them the right way without injecting your opinion on how they could best use their own gaming time seems preferable to me. You could have said everything you said without the added air of "the door's that way."
A lot of parroting happens on the forums. There's like a party line that gets picked up on and people are told, "this is the way things are." People should be free to explore their own playstyles and techniques, see what works, and adapt what doesn't until it does work. Giving each other a modicum of support helps that process.